[Date Prev][Date Next]
[Thread Prev][Thread Next]
[Date Index]
[Thread Index]
[New search]
To: "Dov Isaacs" <isaacs@xxxxxxxxx>, Framers@xxxxxxxxxxxxxx, Framers@xxxxxxxxx
Subject: Re: Graphic import problem
From: edunn@xxxxxxxxxxxxxxxxxxxxxxxx
Date: Mon, 11 Sep 2000 09:25:22 -0400
Sender: owner-framers@xxxxxxxxx
I have to take issue with this. Saying that FM has never had the ability to import .ai files is just plain wrong. Here at Bombardier we used AI files exclusively for all our illustrations for quite some time. We changed because Illustrator is no longer the tool used by our illustrators (we now use AutoCAD/Mechanical Desktop 3D>2D> wmf + cgm4). My (our) understanding is that AI files are mearly eps with an Illustrator specific "wrapping" (or header). The only problems we ever experienced had to do with embedded scans, and when we changed from Apple to PC (as the previews were Mac specfic). Even then the only problem was the dreaded gray box affair. And that has/had no effect on our output. Eric L. Dunn /Kevin, You could not have possibly "turned off FrameMaker 6's ability to import .AI files" because FrameMaker doesn't have (and never has had) the ability to import .AI files. It does have the capability of importing .EPS files. Go into Illustrator, open the .AI file, and do a "Save copy as" in the .EPS format. While you are at it, make sure you embed fonts and give a PC-compatible TIFF preview in terms of options. - Dov ** To unsubscribe, send a message to majordomo@omsys.com ** ** with "unsubscribe framers" (no quotes) in the body. **