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Re: Baseline shift for autonumbers




Shlomo wrote:

-------begin quote-------
- Create a character format in FrameMaker.

- Save the file as MIF, and open the MIF in a text editor (or in FrameMaker
  as a text file, by [in Windows] holding down the Ctrl key and click Open
  in the Open dialog box).

- Locate the character format and add the FDY statement with the required
  value (see the online MIF reference manual). The end result should like:

  <Font
  <FTag `ShiftBase'>
  <FDY 30>
  <FLocked No>
  > # end of Font

  [ The value of FDY is a percentage of an em; positive value moves
characters
  down and negative value moves characters up. ]

- Save, reopen as a regular FrameMaker document and save as "normal"
FrameMaker
  document.

- Use the updated character format for the autonumber string.
-------begin quote-------

You can also use absolute units of thousandths of a point and use FDX to
shift in the horizontal position for changing tracking.  Just be aware that
if you subsequently change the character tag using the Character Designer
(a different colour, say) and click the Update button rather than Apply,
you will blow away the baseline shift or whatever.

Regards,
Hedley



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