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Re: re-import graphics?



Jeremy Griffith wrote:

>>> there doesn't seem to be another good method.  ;-)
>> Actually, there is....
> I guess you didn't try it out... I did.  ;-)

So did I, it works for me. :-)


>>1) Select the anchored frame
>>2) Cmd-A (or Ctrl-A) or Edit menu -> Select All*
>>3) Graphics menu -> Align
>>4) Select T/B centers, L/R centers, click OK

> And all objects in the frame are centered on the last
> one in Z-order (frontmost)... but they are *not*
> centered in the frame!  If there is only one object,
> nothing at all happens.

In the case of multiple objects, that makes sense.
But when I've done that, I've usually done it for
one object (which is very likely to be the case in
Gen's situation) -- and it works as I described.
I'm not hallucinating; I just did it Monday to
retrieve an imported EPS that went walkabout for
some reason. FM6 Windows, FM6 Mac, I've tried it
on both and it works for me.


>> ... you could use Object Properties
>> to fix the offsets instead of using Align.
>
> If you only have one object... otherwise, when you
> Ungroup, you have no practical way to select just one 
> of the ungrouped items if they are all out of sight. 

True. One workaround is to group objects in an
anchored frame once you have 'em where you want 'em:
one frame, one object. I've taken to doing this
more & more lately, since it's easier to recover
from an ill-timed click & drag that way. :-)


> Actually, as I noted in an off-list follow-up, by
> cropping her screenshots and importing them at 96DPI,
> Gen did the Right Thing in the first place.  It's the 
> only way to keep screenshot text legible on screen...

No argument there. We're using digital photos instead
of drawings for new graphics lately (with very few
exceptions), and I've learned that cropping *before*
importing tends to work a lot better. I have a few
cases where I cropped afterwards (graphic frames are
nice when you want a little border), but I'm trying
to avoid that now.

--
Larry Kollar, Senior Technical Writer, ARRIS
"Content creators are the engine that drives
value in the information life cycle."
    -- Barry Schaeffer, on XML-Doc



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